Primordium — where it appears
Named by 8 essays across 3 fields — each of them below, with the objects they name alongside it.
A head is a set of points
The nth primordium at n times an angle, and a radius of root n. Two lines of arithmetic produce a sunflower head, which is either remarkable or suspicious depending on how carefully the claim is stated — and stating it carefully is most of the work.
The bifurcation diagram
Sweep the one parameter of the rule and the settled angle traces a diagram — a broad golden branch, a transition, and a two-whorl regime at exactly half a turn. The famous constant is one branch of it, which is a more useful thing to know than the constant.
The noise that arrives through the neighbours
The two kinds of noise this site had were idealisations that bracket the rule's choice. The realistic disturbance is neither: a primordium is placed exactly, and then the organ grows, so by the time the next one forms its neighbours have moved. That is a third kind, and it is invisible in every measurement a plant offers.
A growing organ is part of the rule
Every model in the earlier essays places primordia on a surface and then treats the surface as furniture. But the surface grows between one placement and the next, and that growth reaches the rule through the only channel it has — where the neighbours are. What looks like a boundary condition turns out to be a term in the model.
Where the noise gets in
Ninety runs of noise applied after the rule has chosen, and not one changes branch. Fifty-six of noise applied to the choice itself, and one does. Only a disturbance upstream of the decision can restructure which nodes are neighbours of which — which is what a branch is.
A neighbourhood is a hypothesis
Every simulation of this kind stops summing somewhere. The earlier work found that where it stops decides what pattern comes out — so the stopping place is not a detail of the program but a claim about how far a primordium's influence reaches, and it should be written down as one.
A hard edge is not a falloff
The prediction was that cutting the neighbourhood at three spacings would reproduce the pattern truncation had manufactured. It does — if the cut is smooth. A hard cut at the same distance produces no pattern at any width, and the reason is that it is the only one of the three whose neighbour set depends on where the candidate is.
Which minimum was chosen
The rule takes an argmin, so there are two completely different things noise can do to it: move the answer, or move the question. One of them can change what is chosen and the other cannot, ever — and the difference is exactly zero against one or two placements in a thousand, at amplitudes where every other measurement says the two are identical.
Named alongside it
The objects these essays reach for when they reach for this one.
Divergence angleThe placement ruleMeristemNoiseBasinRateRepulsionRiseArtefactAuxinBranchCut-off